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Buying android apps for multiple devices 2012

Buying android apps for multiple devices 2012

Whether you’re adapting a game that runs in Flash Player in the browser to run on iOS (using Adobe AIR) or writing an Adobe AIR application for Android tablets, you’ll need to support at least a few different screen resolutions. My post-apocalyptic strategy game Rebuild (for more background, read the Rebuild postmortem) was designed to be played in the browser with Flash Player at 800 x 600 pixels, so it took a few tricks to … Read entire article »

Filed under: Android, Apps